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gba programming

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 // A guide to create your own Gameboy Advance games from scratch 

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04/23/2010 01:41:39

tinycartridge:

The Nintendo 64 is secretly a koala. With a moustache.
See also: GameCube menu music/Famicom load screen music, P is for Paratroopa
[Important console shape news via Nintendo Everything]

tinycartridge:

The Nintendo 64 is secretly a koala. With a moustache.

See also: GameCube menu music/Famicom load screen music, P is for Paratroopa

[Important console shape news via Nintendo Everything]

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10/14/2009 01:06:41

gbajunkie.co.uk

Awesome set of tutorials covering the basics, well organised with downloadable PDFs and code.

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10/14/2009 01:02:46

Game Programming Crash Course (for GBA): Welcome

A great tutorial on how to make a pong game for the GBA, I recommend you download the files and get the demo working before you try to follow along with it.

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10/13/2009 23:14:27

About this blog

This blog is going to be a guide to help people new to GBA programming (and C++) start making their own games for the Gameboy Advance.

I’m new to C++ programming aswell as the GBA platform so it’s also a way to journal all of my findings. I’m going to try my best to include everyone in my posts though I will be mainly catering for people running Ubuntu 9 and who use DevKitPro to compile their ROMs.

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Designed: Robert Boylan
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